• 18 parts
  • Checked September 2026

Parts of a Skatepark

A skatepark in two drawings, the curved ramps and the street course, with every part named.

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Each numbered ring is a button. Use the arrow keys to move between them and Enter to choose. Names are read out in Study, and once a part is answered.

All 18 parts on the diagram

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Transition: the curved ramps 9

  1. Quarter pipe It has a deck at the top and a curved riding surface. Two of them facing each other make a half-pipe.
  2. Half-pipe (mini ramp) The rider goes back and forth from one side to the other. A small half-pipe is called a mini ramp.
  3. Bowl A fully enclosed area of quarter pipes, like an empty swimming pool. They curve round at the corners.
  4. Coping The tube that joins the deck to the curved riding surface.
  5. Deck Riders stand here and wait their turn before they drop in.
  6. Transition The curve is what makes a ramp a ramp. Riders call it tranny for short.
  7. Flat bottom It gives the rider time to get balanced after landing. Also time to set up for the next trick.
  8. Spine They meet in a single ridge. Going over the ridge from one side to the other is called a spine transfer.
  9. Hip The corner where they meet is the hip. Going up one face and down the other is called a hip transfer.

Street: stairs, rails and ledges 9

  1. Stairs (stair set) Skaters jump down the whole set. Or they slide down the rail and the ledge beside it.
  2. Handrail Skaters slide or grind down it.
  3. Hubba Skaters grind down it. It is often called a hubba ledge.
  4. Bank A bank is a plain wedge ramp with no curve. It takes the rider up to a higher flat or back down.
  5. Pyramid Shaped like a square pyramid with its point cut off. It works like a funbox.
  6. Funbox Rails and ledges are often built onto it. This one has a flat rail along its top.
  7. Flat rail A small one is also called a flat bar. Skaters slide and grind along it.
  8. Ledge Skaters grind and slide along its edge.
  9. Manual pad Skaters jump up onto it and ride across on two wheels. That is called a manual.

How this list was compiled: Part names checked on 2026-09-30, a name kept only when two independent sources use it. (1) Wikipedia, text only: Skatepark (its list of elements), Half-pipe, Funbox. (2) The Public Skatepark Development Guide, a skatepark advocacy non-profit's guide, https://publicskateparkguide.org/design-and-construction/factors-of-skatepark-design/ and https://publicskateparkguide.org/vision/types-of-skateparks/ (transition, bowls, halfpipes, quarterpipes, coping, bank, ledge, stair set, rail, handrails). (3) Passages returned by the Internet Archive's full-text search from lending-library books: Mastering Skateboarding (2012) and The Skateboarding Field Manual (2009) for deck, coping, transition and flat-bottom; Technical Terrain (2005) and Awesome Obstacles (2005) for flat bar, handrail, ledge and manual pad; Skateboarding LA (2017) and a Washington, DC family guidebook (2014) for hubba, pyramid, funbox, flat rail, manual pad and quarter pipe; two video game strategy guides for spine, hip and hubba. Licence: own work

The drawing: Drawn for this site on 2026-09-30 from plain geometry, a composite of no one make; nothing traced. Licence: own work

How it works

A skatepark is a space built for skateboards, BMX bikes, scooters and skates. These two drawings name 18 parts: the curved ramps on one side and the street-style pieces on the other.

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The transition side

The first drawing has the curved ramps. A quarter pipe curves up to a deck, with a metal coping along its top edge. Two quarter pipes face to face, with a flat bottom between them, make a half-pipe. Back to back they make a spine, and at an angle they make a hip. A bowl is curved walls all the way round.

The street side

The second drawing copies things skaters find in a city: a stair set with a handrail and a hubba, a bank, a ledge and a manual pad. The funbox and the pyramid are made of banks round a flat top.

  • The curve of a ramp is its transition; skaters call curved ramps transition, or tranny, and everything else street.
  • On a half-pipe drawing the deck is the flat top, not the floor: the floor is the flat bottom.

Questions and answers

What are the parts of a skatepark called?

The curved ramps are quarter pipes, half-pipes, spines, hips and bowls, with a deck and coping at the top. The street pieces are stairs, handrails, ledges, hubbas, banks, manual pads, flat rails, funboxes and pyramids.

What is the metal bar at the top of a skate ramp called?

Coping. It is a metal tube that runs along the top edge of a ramp, where the deck meets the curved riding surface.

What is the difference between a quarter pipe and a half-pipe?

A quarter pipe is one curved ramp, a quarter of a pipe. A half-pipe is two quarter pipes facing each other, with a flat bottom between them. A small half-pipe is called a mini ramp.

What is a funbox in a skatepark?

A box shape with a flat top and a ramp on two or more sides. It often carries extra pieces such as a rail or a ledge, so it can be used for many tricks.